This game, as it's name implies, is
battleship. The Mission Op will have teams made or everyone can be
solo. The amount of teams is up to the mission op, but each team should
have the same amount of players.
The arena for this game is a 6 by 6 grid Rows labeled from
A-F and columns labeled from 1-6. An example would be A1, in the first
row of the first column.
Each player will be placed in
their own separate room. When everybody is set, the mission op
will load everybody in the arena a bomb. At that
time, they may bomb other rooms in the arena typing Bomb
(location), ie: Bomb A3 or Bomb F4. If someone bombs a room with a
player there, that player dies. After 20 seconds the bomb will
disappear if the player does not choose a room to bomb. When all bombs
are used, new ones will load automatically.
After a person or team
wins everyone gets transferred and rewards are given out.
There will be a deck of cards and players will be given a choice of
which card to pick in the deck.
To choose a card: type Pick # (Where # is a number from 1-52).
The person with the lowest card is slain, and the deck is shuffled for
the players to pick again.
This continues until only one player remains.
The Cards Rank as
Follows: (lowest to highest)
2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A
The order of the suits from lowest to highest is:
Diamonds, Clubs, Hearts, Spades
For Ranking Purposes: Card Numbers come before Suits.
Prizes are determined by the Mission Op.
This mission is based off
of Enders Game.
To move, pick a
direction, you will continue moving that
direction until there is not another exit in that direction.
someone shoots at you and hits you in the arms, you will no longer
be able to shoot. If you are hit in the legs, you will not be able
to move. If you are hit in the body, you will die.
To fire, simply type
Fire <PERSON> - Lets one person shoot someone else.
NO Hiding, NO invis, NO cover.
If you are hit in the legs, you will not be able to move. (Goes away
after 12 seconds)
If you are hit in the arms, you will not be able to shoot. (Goes away
after 7 seconds)
If you are hit in the body, you will die.
Red Light, Green Light
Like the game we used to play when we were kids, players are allowed to
move when the light is green.
When it is red, they must stand still. If
they move when it is red, they will die and be sent to the starting
There are also
checkpoints throughout the maze in which players will be sent to (if
reached by the player) in the event of dying.
The first player to reach the end wins.
Musical chairs is just like the game played as kids.
The mission op will load the chairs up, and when they shout go, players run around and sit chair whenever they find one,
left out without a chair will be taken out of the mission.
Play continues until only one player remains.
The objective is to disarm the nuclear bomb placed randomly in the
zone. The mission op will
arm the bomb for however long they choose, then have the players search
for the bomb.
Once the bomb is found, the players must either type cut red or cut blue to
disarm the bomb, depending on what they type and their timing will be
the outcome of the mission.....
The objective is for a player to cross the minefield.
Pushing, dragging and fleeing are allowed.
If a player goes in the wrong direction, they blow up and must start over.
Rewards go to the first
person who gets through the minefield.
All players are transported to a room with
no exits and the Mission op loads up a Red Hot Potato, then gives it to
a player. Then they give the potato to someone else, and so on.
The potato will explode in a random amount of time, killing the person
holding it, then the Mission Op will load another potato, give it to a
player, who gives it to someone, and play continues in this manner
until only one player remains.
The Mission Op will have all the participating players follow him and
will be grouped. Then a practice dummy will be loaded and one player at
a time uses torture methods listed in the room description.
The player to put the dummy at the lowest amount of Hit Points, without killing it, wins
torture brand -- Sear them with the poker
torture rack -- Stretch em tight
torture spike -- impale their palm
torture scourge -- flog em
torture maiden -- Iron Maiden
torture thumbscrew -- Thumbs down